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Deep Dish Rims

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Here's how I do my deeeeep dish rims. This one is for the advanced chopper.

Step 1: Zoom in on the back wheel. In your Tool menu, select the Eliptical Marquee tool.

DD1.jpg

Step 2: Outline in the inner part of the rim, getting just inside the lip highlight. Copy and Paste this. (cntrl+C > cntrl+V)

DD2.jpg

Step 3: While holding down the Alt key, left mouse click and drag the rim over to start creating the depth for you rim. Keep repeating this to stack your layers untill you're satisfied with your depth. Make sure you leave the first layer in it's original spot.
- Go back to your first rim layer on your layer menu and right click the small icon for that layer. Choose Select Transparency. Now hit Select>Inverse or Ctrl+Shift+I.

DD3.jpg

Step 4:One at a time, select the other wheel layers and hit Delete. This will remove the areas you don't want. Now we need to brush a new dish. Create a New Layer (Ctrl+Shift+N). Outline the dish area with the Poly Lasso tool.

DD4.jpg

Step 5: Now grab the Brush and start brushing over this entire area, first with a solid opacity, then gradually work to a softer brush. Use the eye dropper by holding down the alt key and clicking the tone that matches the closest to the section you're working on. You only have to make the brushing fill over the old lines, we'll add the details next.

DD5.jpg

Step 6: (This next step will only work for Photoshop users with CS2 or newer. If you don’t have a newer version of Photoshop, go straight to step 11.)

- Select the first copied rim layer and right click on the Duplicate Layer icon. Click and drag this new layer to the top of the other rim layers (or ctrl [ ). Drop the opacity to around 40% and then go to Edit > Transform > Flip Horizontal, then Edit > Transform > Warp. You want to warp the layer until it follows the arch of the inside face. Only focus on the top portion of the rim for now. Try and line the spokes up together, and then make the spokes follow the shape of the rim. This will take some practice to get right.

DD6.jpg

Step 7: Find your layer for the brushed in dish you did in step 5 (Layer 2). Select the Transparency for this layer. Select the Inverse (ctrl+shift+I) then go back to your last warped layer you were working on and hit the Delete key. Now Deselect (Ctrl+D) your outline. Get the Eraser now, set pretty strong with a soft edge. Erase the bottom and any extra portions at the top to blend it into the background. Your layer should still be around 40% opacity and you can leave it at this or mess with it some more to get the opacity that looks right for your reflection.

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Step 8: Repeat step 6 to duplicate another rim reflection layer, but this time line it up for the bottom spoke and the lower half of the rim. Try and line up these last 2 layers as close as possible where they intersect. This can be a bit tricky, so practice a few times, and rewarp a new layer as many times as you need to achieve the look you want.

DD8.jpg

Step 9: Repeat step 7 to Select the Inverse and Delete your excess parts you don't want for this lower part. I try and erase as much as I can to just leave a hint of the reflected spokes.

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Step 10: I need to spend more time where my 2 layers intersect, but you get the idea. If you need to, you can always add another layer on top of these and brush in extra highlights or shadows to create more depth.

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Like always, there are other ways to achieve similar effects. Some may even be simpler than the way I described, but this method works for me, and is how I do most of my deep dish extensions.

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Option #2 - Brushing in your reflections

Step 11: Create a New Layer (Ctrl+Shift+N), now grab the Poly Lasso tool and make an outline for the reflected area.

Brush-1.jpg

Step 12: Use the Brush tool to fill in your new outline. By holding down the Alt key, you can activate the eye dropper to select a color from the rim closest to the reflection area you're filling. Use several passes with the brush with different color selections from the rim to achieve some thing that looks relatively close to the inner trim.

Brush-3.jpg

Step 13: Since this rim has extra details around the edge, I'm going to add some extra brushing to try and give more realism to my reflection. With the Poly Lasso tool, make outlines of the sections you want to darken.

Brush-4.jpg

Step 14: Select a color within the details that you are reflecting. Either brush in the new color, or in this case, use Edit > Fill (shift F5).

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Step 15: Still doesn't quite look like a reflection yet, but if you take the Smudge tool, with a small soft brush size, you can draw the edges furthest away from the center to give them a blurred look. Take your time, and make small passes untill the edges fade out and blend with the layer behind it. I also used the Eraser with a soft edge to blend the edges and the whole reflection better.

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Step 16: For that last little touch, I'll go back in with a very small Brush, set on something almost white or a highlight from the rim to brush in highlights in the reflection, The smaller the better, and the more time you take, the better it will turn out.

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If you have any questions about this, feel free to e-mail me. I'll try my best to clear up anything that might confuse you.

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